Version: 2023.1
言語: 日本語

RasterStateConstructor

マニュアルに切り替える
public RasterState (Rendering.CullMode cullingMode, int offsetUnits, float offsetFactor, bool depthClip);

パラメーター

cullingMode Controls which sides of polygons should be culled (not drawn).
offsetUnits Scales the minimum resolvable depth buffer value in the GPU's depth bias setting.
offsetFactor Scales the maximum Z slope in the GPU's depth bias setting.

説明

Creates a new raster state with the given values.