Version: 2023.1
言語: 日本語
public void Cancelled (int instanceId, string pathName, string resourceFile);

パラメーター

instanceId The instance ID of the asset that the user attempted to edit.
pathName アセットのパス
resourceFile The resource file string argument passed to ProjectWindowUtil.StartNameEditingIfProjectWindowExists.

説明

Unity calls this function when the user presses the Escape key to cancel editing a name.