Version: 2023.1
言語: 日本語
public static PropertyModification[] GetPropertyModifications (Object targetPrefab);

パラメーター

targetPrefab Can be a Prefab instance in the scene or a Prefab instance in an Prefab Asset (e.g a Variant asset).

説明

Returns all modifications that have been applied to a particular Prefab instance in a Scene or modifications for a Prefab instance in an Asset.

See SetPropertyModifications for details about the fields of the returned PropertyModification objects.

An alternative approach to getting property overrides information for a Prefab instance is to use the GetObjectOverrides API which also has Apply and Revert functionality.

When using GetPropertyModifications bear in mind that: it will return both default and non-default overridesIt can return overrides for all child GameObjects and their Componentsit can return overrides that are no longer valid.