Version: 2023.1
言語: 日本語
public static void SetInputWeight (U playable, int inputIndex, float weight);
public static void SetInputWeight (U playable, V input, float weight);

パラメーター

playable The Playable used by this operation.
input The connected Playable to change.
weight The weight. Should be between 0 and 1.

説明

Changes the weight of the Playable connected to the current Playable.

Use this templated extension method on any type that inherits from IPlayable.