Version: 2023.1
言語: 日本語
public void SetRenderingResolution (int w, int h);

パラメーター

w The rendering width in pixels.
h The rendering height in pixels.

説明

ディスプレイのレンダリング解像度を設定します

This method is only supported on Android and iOS platforms. On Windows platforms, you can use Display.Activate or Display.SetParams instead.

You can set the rendering resolution as different to the native display resolution. Refer to systemWidth and systemHeight.