Version: 2023.1
言語: 日本語
public void OnPreprocessBuild (Build.Reporting.BuildReport report);

パラメーター

report A report containing information about the build, such as its target platform and output path.

説明

Implement this function to receive a callback before the build is started.

This callback is invoked during Player builds, but not during AssetBundle builds.

See Also: IPostprocessBuildWithReport, BuildPlayerProcessor, BuildPipeline.BuildPlayer

using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
using UnityEngine;

class MyCustomBuildProcessor : IPreprocessBuildWithReport { public int callbackOrder { get { return 0; } } public void OnPreprocessBuild(BuildReport report) { Debug.Log("MyCustomBuildProcessor.OnPreprocessBuild for target " + report.summary.platform + " at path " + report.summary.outputPath); } }