Version: 2023.1
言語: 日本語
public static GenericBinding[] GetAnimatableBindings (GameObject targetObject, GameObject root);

パラメーター

targetObject The target GameObject to extract the bindings from.
root A GameObject ancestor of targetObject. Use the ancestor to locate the targetObject within a transform hierarchy.

戻り値

GenericBinding[] Returns an array of GenericBinding. Returns an empty array if the targetObject has no animatable properties.

説明

Retrieves the animatable bindings for a specific GameObject.