name | プロパティー名 |
nameID | プロパティー名 ID。Shader.PropertyToID を使って取得します。 |
values | 設定する配列の値 |
Sets a color array property.
マテリアルに Color 配列プロパティーを設定します。指定された名の Color 配列プロパティーがすでに存在する場合は、古いものが新しい値に置き換えられます。
It is just an alias to SetVectorArray, only colors are cast to vectors. No sRGB-linear conversion is done during the function call.
いったん、配列をブロックに加えると、配列の長さは変更できません。後で、同じプロパティーに初めのものより長い配列を設定しようとすると、配列の長さは最初の長さに制限され、それを超える分の要素は無視されます。初めのものより短い配列を設定しようとすると、新しい値は配列に割り当てられますが、余った配列の部分には古い値が残ります。
Array parameters are not exposed in the material inspector, nor serialized with the material asset. But they can be set and queried with SetFloatArray
, SetColorArray
, SetVectorArray
, SetMatrixArray
and the corresponding getters from scripts at runtime.
See Also: GetColorArray, SetVectorArray.
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