Version: 2022.2
言語: 日本語

ReflectionProbeRefreshMode

enumeration

マニュアルに切り替える

説明

An enum describing the way a real-time reflection probe refreshes in the Player.

変数

OnAwake最初のフレームだけ更新するプローブが発生し、それが表示されます。プローブは自動的に更新されなくなりますが、その後プローブを更新するために RenderProbe を使用するかもしれません。See Also: ReflectionProbe.RenderProbe.
EveryFrameCauses Unity to update the probe's cubemap every frame. Note that updating a probe is very costly. Setting this option on too many probes could have a significant negative effect on frame rate. Use time-slicing to help improve performance.See Also: ReflectionProbeTimeSlicingMode.
ViaScriptingSets the probe to never be automatically updated by Unity while your game is running. Use this to completely control the probe refresh behavior by script.See Also: ReflectionProbe.RenderProbe.