Version: 2022.2
言語: 日本語
public void Start (bool autoTick);

パラメーター

autoTick Specifies whether Unity processes (ticks) this ChannelClient's incoming and outgoing messages automatically, or the user processes (ticks) them manually, either in the main thread or a dedicated thread.

説明

Starts an existing ChannelClient so it listens to incoming and outgoing messages.