Version: 2022.2
言語: 日本語
public static void AddPersistentListener (Events.UnityEventBase unityEvent);
public static void AddPersistentListener (Events.UnityEvent unityEvent, Events.UnityAction call);
public static void AddPersistentListener (Events.UnityEvent_1 unityEvent, Events.UnityAction_1 call);
public static void AddPersistentListener (Events.UnityEvent_2 unityEvent, Events.UnityAction_2 call);
public static void AddPersistentListener (Events.UnityEvent_3 unityEvent, Events.UnityAction_3 call);
public static void AddPersistentListener (Events.UnityEvent_4 unityEvent, Events.UnityAction_4 call);

パラメーター

unityEvent 修正するイベント
call 呼び出す関数

説明

Adds a persistent call to the listener. Will be invoked with the arguments as defined by the Event and sent from the call location.