Version: 2022.1
言語: 日本語
public void SetMatrix4x4 (int nameID, Matrix4x4 v);
public void SetMatrix4x4 (string name, Matrix4x4 v);

パラメーター

nameID The ID of the property. This is the same ID that Shader.PropertyToID returns.
name プロパティーの名前
v The new Matrix4x4 value.

説明

Sets the value of a named Matrix4x4 property.

Automatically changes overridden state for this property to true.