Version: 2022.1
言語: 日本語
public VFX.VFXSpawnerState GetSpawnSystemInfo (string name);
public void GetSpawnSystemInfo (int nameID, VFX.VFXSpawnerState spawnState);

パラメーター

nameID The system ID. This is the same ID that Shader.PropertyToID returns.
spawnState A modified VFXSpawnerState instance.

説明

Gets state on a spawn system.

Use VFXSpawnerState as parameter to avoid an allocation.