Version: 2022.1
言語: 日本語

PlayerSettings.GetShaderChunkCountForPlatform

マニュアルに切り替える
public static int GetShaderChunkCountForPlatform (BuildTarget buildTarget);

パラメーター

buildTarget The build target to get the shader chunk count for.

説明

Gets the default limit on the number of shader variant chunks Unity loads and keeps in memory for the build target.