Version: 2022.1
言語: 日本語
public static Playables.PlayState GetPlayState (U playable);

パラメーター

playable The Playable used by this operation.

戻り値

PlayState The current PlayState of the Playable.

説明

Returns the current PlayState of the Playable.

PlayState.Playing: The local time of this Playable will be updated during the evaluation of the PlayableGraph.
PlayState.Paused: The local time of this Playable will not be updated during the evaluation of the PlayableGraph.
PlayState.Delayed: The delay is elapsed during the evaluation of the PlayableGraph, the Playable will not start as long as there is still a delay.

Use this templated extension method on any type that inherits from IPlayable.