Version: 2022.1
言語: 日本語
public bool HasMatrix (string name);
public bool HasMatrix (int nameID);

パラメーター

nameID The name ID of the property. Use Shader.PropertyToID to get this ID.
name プロパティーの名前

戻り値

bool Returns true if the ShaderLab file assigned to the Material has this property.

説明

Checks if the ShaderLab file assigned to the Material has a Matrix property with the given name. This also works with the Matrix Array property.