Version: 2022.1
言語: 日本語
Experimental: this API is experimental and might be changed or removed in the future.

NavMeshWorld.IsValid

マニュアルに切り替える
public bool IsValid ();

説明

Returns true if the NavMeshWorld has been properly initialized.

Currently the only way to obtain the single possible valid NavMesh world is through a call to NavMeshWorld.GetDefaultWorld.