Version: 2022.1
言語: 日本語
public static void SetResolution (int width, int height, FullScreenMode fullscreenMode, int preferredRefreshRate= 0);
public static void SetResolution (int width, int height, FullScreenMode fullscreenMode);
public static void SetResolution (int width, int height, bool fullscreen, int preferredRefreshRate= 0);
public static void SetResolution (int width, int height, bool fullscreen);

説明

This has the same functionality as Screen.SetResolution and also mimics platform-specific behavior in the Unity Editor.