Version: 2022.1
言語: 日本語
public static void Cancel ();

説明

Cancel Navmesh construction. (UnityEditor) See Also: NavMeshBuilder.BuildNavMeshAsync


public static void Cancel (AI.NavMeshData data);

パラメーター

data The data associated with asynchronous updating.

説明

Cancels an asynchronous update of the specified NavMesh data. (UnityEngine) See Also: NavMeshBuilder.UpdateNavMeshDataAsync.