Version: 2021.3
言語: 日本語

説明

Build a player that is optimized for running as a headless server.

He application output compiles the standalone player based on the following target platforms:

Mac player: Compiled as a standard console application.

Win Player: Compiled with /System:Console and runs as a standard windows console application.

Linux player: Compiled as a standard console application.

UNITY_SERVER will be defined when building managed assemblies.