Version: 2021.3
言語: 日本語

Procedural.TextureStackBase<T0>Constructor

マニュアルに切り替える
public Procedural.TextureStackBase<T0> (string _name, Rendering.VirtualTexturing.Procedural.CreationParameters _creationParams, bool gpuGeneration);

パラメーター

_name Name of this stack.
_creationParams This properties used to create this stack.
gpuGeneration Whether the data should be generated in GPU-memory or CPU-memory.

説明

Create a new ProceduralTextureStack.