Version: 2021.3
言語: 日本語

SinglePassStereoMode

enumeration

マニュアルに切り替える

説明

Enum type defines the different stereo rendering modes available.

変数

NoneRender stereo using multiple passes.
SideBySideRender stereo to the left and right halves of a single, double-width render target.
InstancingRender stereo using GPU instancing.
MultiviewRender stereo using OpenGL multiview.