Version: 2021.3
言語: 日本語
public void SetPixels32 (Color32[] colors, CubemapFace face, int arrayElement, int miplevel);
public void SetPixels32 (Color32[] colors, CubemapFace face, int arrayElement);

パラメーター

colors An array of pixel colors in low precision (8 bits/channel) format.
face Cubemap face to set pixels for.
arrayElement Array element index to set pixels for.
miplevel Mipmap level to set pixels for.

説明

Set pixel colors for a single array slice/face.

This function takes a color array and changes the pixel colors of the whole mip level of a single cubemap face. Call Apply to actually upload the changed pixels to the graphics card.

SetPixels32 throws an exception when it fails.

See Also: SetPixels, SetPixelData, GetPixels32, Texture2D.SetPixels32, Graphics.CopyTexture.