| sceneManagementMode | Chooses whether a RayTracingAccelerationStructure will be managed by the user or Unity Engine. | 
| rayTracingModeMask | Filters Renderers to add to the RayTracingAccelerationStructure based on their RayTracingAccelerationStructure.RayTracingMode. | 
Creates a RayTracingAccelerationStructure.RASSettings from the given configuration.