Version: 2021.1
言語: 日本語

GPUTextureStackRequestLayerParameters

struct in UnityEngine.Rendering.VirtualTexturing

マニュアルに切り替える

説明

Per-layer properties of a request.

変数

destRenderTarget where the tile should be generated on.
destXX offset inside the destination RenderTexture.
destYY offset inside the destination RenderTexture.

Public 関数

GetHeightGets the height of the RenderTexture asociated with the request.
GetWidthGets the width of the RenderTexture asociated with the request.