Version: 2021.1
言語: 日本語

ChangeGameObjectStructureHierarchyEventArgsConstructor

マニュアルに切り替える
public ChangeGameObjectStructureHierarchyEventArgs (int instanceId, SceneManagement.Scene scene);

パラメーター

instanceId The instance ID of the GameObject that has been changed.
scene The Scene containing the GameObject that has been changed.

説明

Constructs a new instance.