Version: 2021.1
言語: 日本語

説明

エディターのプロファイラーに接続した状態でプレイヤーを起動します。

When the build is started, an open Profiler Window will automatically connect to the Player and start profiling. When the Player is build with the BuildOptions.AutoRunPlayer option enabled, the Editor will also automatically open the Profiler Window.

関連項目: BuildPipeline.BuildPlayer.