Version: 2020.3
言語: 日本語
public void SetVariantScale (float value);

パラメーター

value The multiplier to downscale the Master Atlas's Texture by, the recommended range is from [0.1 ~ 0.99].

説明

Sets the value used to downscale the Master's Texture.

While packing a Variant SpriteAtlas, the Master Atlas's packed Texture is duplicated and downscaled according to this value. The resulting new Texture becomes this Atlas's packed Texture.