Version: 2020.3
言語: 日本語

ChangeGameObjectOrComponentPropertiesEventArgsConstructor

マニュアルに切り替える
public ChangeGameObjectOrComponentPropertiesEventArgs (int instanceId, SceneManagement.Scene scene);

パラメーター

instanceId The instance ID of the modified GameObject or Component.
scene The Scene that contains the GameObject associated with the change. If a Component is changed, this is the GameObject to which the component belongs.

説明

Constructs a new instance.