The rendering modes used by the Font Engine to render glyphs.
| SMOOTH_HINTED | Renders a bitmap representation of the glyph from an 8-bit or antialiased image of the glyph outline with hinting. |
| SMOOTH | Renders a bitmap representation of the glyph from an 8-bit or antialiased image of the glyph outline with no hinting. |
| RASTER_HINTED | Renders a bitmap representation of the glyph from a binary (1-bit monochrome) image of the glyph outline with hinting. |
| RASTER | Renders a bitmap representation of the glyph from a binary (1-bit monochrome) image of the glyph outline with no hinting. |
| SDF | Renders a signed distance field (SDF) representation of the glyph from a binary (1-bit monochrome) image of the glyph outline with no hinting. |
| SDF8 | Renders a signed distance field (SDF) representation of the glyph from a binary (1-bit monochrome) image of the glyph outline with no hinting. |
| SDF16 | Renders a signed distance field (SDF) representation of the glyph from a binary (1-bit monochrome) image of the glyph outline with no hinting. |
| SDF32 | Renders a signed distance field (SDF) representation of the glyph from a binary (1-bit monochrome) image of the glyph outline with no hinting. |
| SDFAA_HINTED | Renders a signed distance field (SDF) representation of the glyph from an 8-bit or antialiased image of the glyph outline with hinting. |
| SDFAA | Renders a signed distance field (SDF) representation of the glyph from an 8-bit or antialiased image of the glyph outline with no hinting. |