Version: 2020.2

Shader.GetPropertyRangeLimits

マニュアルに切り替える
public Vector2 GetPropertyRangeLimits (int propertyIndex);

パラメーター

propertyIndex The index of the shader property.

説明

Returns the min and max limits for a Range property at the specified index.

If Unity cannot find a property at the specified index, the function throws an ArgumentOutOfRangeException. If the property type is not Range, the function throws an ArgumentException.