Version: 2020.2
言語: 日本語

説明

The second graphics tier (Medium) - corresponds to shader define UNITY_HARDWARE_TIER2.

This tier is selected for: * Android devices with OpenGL ES 3.0+ support * iPhone 5S and later * iPod Touch 6th generation * iPad Air and later * iPad Mini 2nd generation and later * Apple TV You can only set a GraphicsTier in the Built-in Render Pipeline.