Version: 2020.2
言語: 日本語
public Hash128 (uint u32_0, uint u32_1, uint u32_2, uint u32_3);
public Hash128 (ulong u64_0, ulong u64_1);

パラメーター

u32_0 First 32 bits of hash value.
u32_1 Second 32 bits of hash value.
u32_2 Third 32 bits of hash value.
u32_3 Fourth 32 bits of hash value.
u64_0 First 64 bits of hash value.
u64_1 Second 64 bits of hash value.

説明

Directly initialize a Hash128 with a 128-bit value.

To compute hash value of some data, use Hash128.Compute function.

using UnityEngine;

public class ExampleScript : MonoBehaviour { void Start() { var hash = new Hash128(0x01020304, 0xaabbccdd, 0x12345678, 0xbaadc0de); // prints "04030201ddccbbaa78563412dec0adba", // because the hash values are in little-endian byte order Debug.Log(hash.ToString()); } }