Version: 2020.2
言語: 日本語
public Component[] GetComponents (Type type);

パラメーター

type The type of component to retrieve.

説明

ゲームオブジェクトの type のすべてのコンポーネントを返します

Note: If the type you request is a derivative of MonoBehaviour and the associated script can not be loaded then this function will return `null` for that component.

// Disable the spring on all HingeJoints in this game object
using UnityEngine;

public class GetComponentsExample : MonoBehaviour { // Disable the spring on all HingeJoints in this game object

void Start() { Component[] hingeJoints;

hingeJoints = GetComponents(typeof(HingeJoint));

foreach (HingeJoint joint in hingeJoints) joint.useSpring = false; } }

public T[] GetComponents ();

説明

Generic version of this method.

Note: If the type you request is a derivative of MonoBehaviour and the associated script can not be loaded then this function will return `null` for that component.

// Disable the spring on all HingeJoints in this game object
using UnityEngine;

public class GetComponentsExample : MonoBehaviour { // Disable the spring on all HingeJoints in this game object

void Start() { HingeJoint[] hingeJoints;

hingeJoints = GetComponents<HingeJoint>();

foreach (HingeJoint joint in hingeJoints) joint.useSpring = false; } }

public void GetComponents (Type type, List<Component> results);

パラメーター

type 取得するコンポーネントの型
results 結果を受け取るリスト

説明

type 型のすべてのコンポーネントをリスト results へ返します。resultsComponent 型であり、見つかったコンポーネントの型ではありません。

Note: If the type you request is a derivative of MonoBehaviour and the associated script can not be loaded then this function will return `null` for that component.

// Disable the spring on all HingeJoints in this game object
using UnityEngine;
using System.Collections.Generic;

public class GetComponentsExample : MonoBehaviour { // Disable the spring on all HingeJoints in this game object

void Start() { // Disable the spring on all HingeJoints in this game object List<Component> hingeJoints = new List<Component>();

GetComponents(typeof(HingeJoint), hingeJoints);

foreach (HingeJoint joint in hingeJoints) joint.useSpring = false; } }

public void GetComponents (List<T> results);

パラメーター

results 結果を受け取る T 型のリスト

説明

ゲームオブジェクトの type 型のすべてのコンポーネントを返します。

Note: If the type you request is a derivative of MonoBehaviour and the associated script can not be loaded then this function will return `null` for that component.

// Disable the spring on all HingeJoints in this game object
using UnityEngine;
using System.Collections.Generic;

public class GetComponentsExample : MonoBehaviour { // Disable the spring on all HingeJoints in this game object

void Start() { // Disable the spring on all HingeJoints in this game object List<HingeJoint> hingeJoints = new List<HingeJoint>();

GetComponents(hingeJoints);

foreach (HingeJoint joint in hingeJoints) joint.useSpring = false; } }