拡張ディスプレイを有効にします。例えば、システムにセカンドディスプレイが接続されているような場合です。
The function Activate() will create a window of Screen width, Screen height and default Refresh Rates. This function is available on Windows, Linux and Mac platforms. The default primary Monitor is always indexed 0. Secondary Monitors range from 1 to 7. Ensure an external monitor is connected before Activating it.
using UnityEngine;
public class Example : MonoBehaviour { void Start() { // Check the number of monitors connected. if (Display.displays.Length > 1) { // Activate the display 1 (second monitor connected to the system). Display.displays[1].Activate(); } } }
width | ウインドウ幅 (Windows 専用。Linux と Mac では、スクリーン幅を使用します) |
height | ウインドウの高さ (Windows 専用。Linux と Mac では、スクリーンの高さを使用します) |
refreshRate | リフレッシュレート |
このオーバーロードされた関数は Windows で使用可能で、ウインドウの幅、高さ、リフレッシュレートを指定することができます。
The default primary Monitor is always indexed 0. Secondary Monitors range from 1 to 7. Ensure an external monitor is connected before Activating it.
using UnityEngine;
public class Example : MonoBehaviour { void Start() { // Check the number of monitors connected. if (Display.displays.Length > 1) { // Activate the display 1 (second monitor connected to the system). Display.displays[1].Activate(0, 0, 60); } } }
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