Version: 2020.2
言語: 日本語

DestroyGameObjectHierarchyEventArgsConstructor

マニュアルに切り替える
public DestroyGameObjectHierarchyEventArgs (int instanceId, SceneManagement.Scene scene);

パラメーター

instanceId The instance ID of the GameObject that has been destroyed.
scene The Scene containing the GameObject that has been destroyed.

説明

Constructs a new instance.