Version: 2020.2
言語: 日本語

CreateGameObjectHierarchyEventArgsConstructor

マニュアルに切り替える
public CreateGameObjectHierarchyEventArgs (int instanceId, SceneManagement.Scene scene);

パラメーター

instanceId The instance ID of the GameObject that has been created.
scene The scene containing the GameObject that has been created.

説明

Constructs a new instance.