Version: 2020.1
言語: 日本語
public void OnStop (VFX.VFXSpawnerState state, VFX.VFXExpressionValues vfxValues, VFX.VisualEffect vfxComponent);

パラメーター

state The spawner state.
vfxValues The values of expression (input properties for a spawner block).
vfxComponent The visual effect.

説明

Unity invokes this method when a parent spawner system triggers Stop.