Version: 2020.1

Hierarchy

struct in UnityEngine.UIElements

マニュアルに切り替える

説明

Hierarchy is a struct allowing access to the hierarchy of visual elements

変数

childCount Number of child elements in this object's contentContainer
parent Access the physical parent of this element in the hierarchy
this[int] Access to this element physical hierarchy

Public 関数

AddAdd an element to this element's contentContainer
ChildrenReturns the elements from its contentContainer
ClearRemove all child elements from this element's contentContainer
ElementAtRetrieves the child element at position
IndexOfRetrieves the index of the specified VisualElement in the Hierarchy.
InsertInsert an element into this element's contentContainer
RemoveRemoves this child from the hierarchy
RemoveAtRemove the child element located at this position from this element's contentContainer
SortReorders child elements from this VisualElement contentContainer.

Operator

operator !=Compare two Hierarchy objects and return true if they are not equal.
operator ==Compare two Hierarchy objects and return true if they are equal.