Version: 2020.1
言語: 日本語

UxmlFactory

class in UnityEngine.UIElements

/

継承:UIElements.UxmlFactory_2

マニュアルに切り替える

説明

Instantiates a BindableElement using the data read from a UXML file.

コンストラクタ

BindableElement.UxmlFactoryコンストラクター

継承メンバー

変数

canHaveAnyAttributeReturns UxmlTraits.canHaveAnyAttribute (where UxmlTraits is the argument for T1).
substituteForTypeNameReturns an empty string if T0 is not VisualElement; otherwise, returns "VisualElement".
substituteForTypeNamespaceReturns the namespace for substituteForTypeName.
substituteForTypeQualifiedNameReturns the fully qualified name for substituteForTypeName.
uxmlAttributesDescriptionReturns an empty enumerable.
uxmlChildElementsDescriptionReturns an empty enumerable.
uxmlNameReturns the type name of T0.
uxmlNamespaceReturns the namespace name of T0.
uxmlQualifiedNameReturns the typefully qualified name of T0.

Public 関数

AcceptsAttributeBagReturns true.
CreateInstantiate an object of type T0 and initialize it by calling T1 UxmlTraits.Init method.