Version: 2020.1
言語: 日本語
public void SetRayTracingShaderPass (Experimental.Rendering.RayTracingShader rayTracingShader, string passName);

パラメーター

rayTracingShader RayTracingShader to set parameter for.
passName Name of the shader pass to be used.

説明

Adds a command to set the pass for the RayTracingShader to be used.

The shader pass name is specified in the ShaderLab Pass from a .shader file.