Version: 2020.1
言語: 日本語
public void SetGlobalBuffer (string name, ComputeBuffer value);
public void SetGlobalBuffer (int nameID, ComputeBuffer value);
public void SetGlobalBuffer (string name, GraphicsBuffer value);
public void SetGlobalBuffer (int nameID, GraphicsBuffer value);

パラメーター

nameID Shader.PropertyToID によって検索されるプロパティーの nameID
name プロパティーの名前
value The buffer to set.

説明

Add a "set global shader buffer property" command.

When the command buffer will be executed, a global shader buffer property will be set at this point. The effect is as if Shader.SetGlobalBuffer was called.