Version: 2019.4
public bool GetShadowCasterBounds (int lightIndex, out Bounds outBounds);

パラメーター

lightIndexThe index of the shadow-casting light.
outBoundsThe bounds to be computed.

戻り値

bool True if the light affects at least one shadow casting object in the Scene.

説明

Returns the bounding box that encapsulates the visible shadow casters. Can be used to, for instance, dynamically adjust cascade ranges.