Version: 2019.4
public void SetRayTracingShaderPass (Experimental.Rendering.RayTracingShader rayTracingShader, string passName);

パラメーター

RayTracingShaderThe RayTracingShader to use.
passNameName of the pass to be used.

説明

Adds a command to set the pass for the RayTracingShader to be used.