name | セットするヘッダーのキー。大文字小文字を区別します。 |
value | ヘッダーの意図した値 |
HTTP リクエストヘッダーをカスタムの値にセットします。
RFC 2616 によるとヘッダーのキーと値は有効でなければなりません。どちらのストリングにも制御文字など特定の無効な文字を含むかもしれません。両方の文字列は null 以外で、最低 1 文字を含まなければなりません。詳細は RFC 2616, section 4.2 を参照してください。
このメソッドは Send が呼び出された後に呼び出すことはできません。
These headers cannot be set with custom values on any platform: accept-charset
, access-control-request-headers
, access-control-request-method
, connection
, date
, dnt
, expect
, host
, keep-alive
, origin
, referer
, te
, trailer
, transfer-encoding
, upgrade
, via
.
It is possible to set a custom value for the accept-encoding
header but the resulting behavior is unreliable so it is strongly recommended to let it be automatically handled unless you can accept the risk of unexpected results.content-length
ヘッダーはアタッチされている DownloadHandler の内容に基づいて自動的に設定されますが、カスタムの値に設定することはできません。
The x-unity-version
header is automatically set by Unity and may not be set to custom value.
The user-agent
header is automatically set by Unity and it is not recommended to set it to custom value.
The cookie
and cookie2
headers are automatically managed by underlaying cookie engine. While exact behavior is platform dependent, usually setting cookies via this header will append them to those set by engine. See Also: ClearCookieCache.
In addition to the above, the following headers are filled by the web browser on the WebGL platform, and therefore may not have custom values set: cookie
, cookie2
, user-agent
.
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