Version: 2019.4
public static Vector3 RelativeMouseAt (Vector3 inputMouseCoordinates);

パラメーター

inputMouseCoordinates座標上のマウス入力位置

説明

相対的マウス座標を探します。

RelativeMouseAt can be used to query relative mouse input coordinates and the screen in which Mouse Input is recorded. x, y returns the coordinates in relative space and z returns the screen in which Mouse Input is handled, returns Vector3.zero when Multiple Displays are not supported. Currently implemented for Windows and macOS Standalone players.