Version: 2019.4
public static bool IsMainAsset (Object obj);
public static bool IsMainAsset (int instanceID);

説明

アセットがプロジェクトウインドウでメインのアセットかどうか。

For example an imported model has a game object as its root and several Meshes and child game objects in expanded state. The root game object is the main asset in this case.


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