Version: 2019.3

ProfilerMarkerConstructor

マニュアルに切り替える
public ProfilerMarker (string name);

パラメーター

nameMarker name.

説明

Constructs a new performance marker for code instrumentation.

Use ProfilerMarker to markup a piece of code for the Profiler and Recorder.

using Unity.Profiling;

public class MySystemClass { static ProfilerMarker s_PreparePerfMarker = new ProfilerMarker("MySystem.Prepare"); static ProfilerMarker s_SimulatePerfMarker = new ProfilerMarker("MySystem.Simulate");

public void UpdateLogic() { s_PreparePerfMarker.Begin(); // ... s_PreparePerfMarker.End();

using (s_SimulatePerfMarker.Auto()) { // ... } } }