| from | ワールド座標でのレイの開始地点 | 
| direction | レイの方向 | 
| distance | The maximum distance the ray should check for collisions. | 
| layerMask | A LayerMask that is used to selectively ignore Colliders when casting a ray. | 
| maxHits | The maximum number of Colliders the ray can hit. | 
Create a RaycastCommand.