Version: 2019.2
Obsolete public static bool RevertPrefabInstance (GameObject go);
public static void RevertPrefabInstance (GameObject instanceRoot, InteractionMode action);


instanceRootThe root of the Prefab instance.
actionThe interaction mode for this action.


Reverts all overrides on a Prefab instance.

This reverts all property overrides, added and removed components, and added child GameObjects (including added child Prefab instances).

The Transform position and rotation of a root GameObject in a Prefab instance is not cleared, nor are other default override properties.